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Riley Brown · rileyb3d
Hey! I'm Riley Brown. I started this site as a place to justify the existance of my craft. I like making 3D props, but that's getting more and more automated these days.
I like to think it's a bit like furniture. There are huge factories that autonomously pump out furniture, yet we still have hand-made furniture.
This is your source of real, hand-made polygons. I like to focus on mid to low-poly props that are optimized. They don't take up as much space on your computer. I also just think there's a beauty to the process of optimizing 3D assets.
I hope you like it!
For artists
If you're looking for work as a prop/environment artist, please fill out a networking profile and list your specialties. Make sure to list your portfolio. I personally review every one.
I only hire as budget is available. Currently, that's not often. Every artist that works for me receives credit on their prop pages. I will never request exclusive rights to your work, or claim credit for myself. My work is my own.
For clients
If you need 3D prop work done for your game, film, or print project, please reach out. If I'm not available to do the work myself, I will recommend you get in touch with one of the talented artists from my network. I only recommend artists I've personally worked with.